Finished cleaning, found/documented issues.

master
xerox 4 years ago
parent 14240512e5
commit 929e257a8e

@ -1,24 +1,7 @@
# Deon programming language V0.9.2
# Deon programming language V0.9.2.1
My computer programming language made with LEX/YACC written in C. (interpreted)
V0.9.2 Update notes:
* major cleaning of the project
* issues found and documented
V0.9.1 Update notes:
* Prep for doubly linked lists
* Prep for VOID data type
* Prep for merge/clean
V0.8
* Prep for TCP/IP implementation
* Prep for VOID data type
# Hello World.
```
def Main : {
printf[ "hello world" ];
@ -26,12 +9,9 @@ def Main : {
call Main;
```
Requirements to making a program:
1.) a struct/function.
2.) a call statement.
# Variables
Variables are stored in a hashmap for quick and easy access. Variables also support type juggling. When you define a variable its type will be assumed when parsed.
@ -42,34 +22,6 @@ mystring = "cool string";
mychar = 'c'; // char
myfunction = { printf[ "hello world" ]; }; (statement list)
```
Variables are scoped to the struct that they are defined in. This is so everything is not global. An example of this would look:
```
def MyDog : {
age = -153000;
name = "i dont have a name";
printfMyName = {
printf[ name ];
};
};
def Main : {
someOtherAge = 2;
myRealDogsName = "cat"; // because variable naming is the hardest thing in computer science.
printfMyName = {
printf[ someOtherAge ];
};
call MyDog::printfMyName;
/*
When you do not use the scope resolution modifier then it will only check local functions.
The local function hashmap is stored in the head of your functions linked list.
/*
call printfMyName;
};
call Main;
```
# Logic
Logic is first evaluated and if deemed valid then a list of statements will be executed.
```
@ -82,18 +34,14 @@ if [ {int} newInt > 99 ]: {
printf [ "newInt is bigger than 99" ];
};
```
# Functions
Functions can be declared inside of a struct and accessed by anyone who uses the scope resolution operator. Do not mistake structs as functions just because you can interact with them in the same way. Functions do not have "scope" like structs do. Functions can interact with all elements in the parenting struct including other functions, and those functions local variables.
```
def NewStruct : {
someFunction = {
printf[ "hello world" ];
};
};
call NewStruct;
```

@ -43,43 +43,38 @@ int yywrap(void) {
}
int main(int argc, char* argv[]) {
int main(int argc, char* argv[])
{
FILE *fh;
if (argc > 1) {
if (argc > 1)
{
if (strcmp(argv[1],"help") == 0 || strcmp(argv[1],"-help") == 0
|| strcmp(argv[1],"--help") == 0 || strcmp(argv[1],"h") == 0
|| strcmp(argv[1],"-h") == 0) {
|| strcmp(argv[1],"-h") == 0)
{
printf("[ HELP ] put a file/path as the first flag.\n");
printf("[ HELP ] -h, -help, --help, help, h: Prints this.\n");
printf("[ HELP ] -d, d, -debug, debug: Enter REPL mode.\n");
} else if (strcmp(argv[1],"-debug") == 0 || strcmp(argv[1],"-d") == 0
|| strcmp(argv[1],"d") == 0 || strcmp(argv[1],"debug") == 0) {
}
else if (strcmp(argv[1],"-debug") == 0 || strcmp(argv[1],"-d") == 0
|| strcmp(argv[1],"d") == 0 || strcmp(argv[1],"debug") == 0)
{
_DEBUG = 1;
printf(">>> ");
yyparse();
} else if (fh = fopen(argv[1], "r")){
yyparse();
}
else if (fh = fopen(argv[1], "r"))
{
yyin = fh;
yyparse();
fclose(fh);
} else {
}
else
{
printf("[ ERROR ] please enter a correct command. try --help\n");
fclose(fh);
}
} else {
} else
printf("[ ERROR ] missing input file. Try --help?\n");
}
return 0;
}

@ -126,8 +126,6 @@ print:
%%
void yyerror(char *s) {
fprintf(stderr, "Error on line %d, %s\n", yylineno, s);
}

@ -13,7 +13,6 @@
* @return nodeInfo * to head
*/
node_info *create_function(char *pName, node_info *pStmts) {
node_info *newNode = malloc(sizeof(node_info));
newNode->type = FUNCTION;
newNode->name = pName;
@ -21,7 +20,6 @@ node_info *create_function(char *pName, node_info *pStmts) {
newNode->_function_body->next = copy_linked_list(pStmts);
_free_linked_list(pStmts);
return newNode;
}
/**
@ -31,7 +29,6 @@ node_info *create_function(char *pName, node_info *pStmts) {
* @return a node_info pointer to the head of the function
*/
node_info *create_function_call(char *pName) {
node_info *newNode = malloc(sizeof(node_info));
newNode->type = FUNCTION_CALL;
newNode->name = pName;
@ -49,17 +46,13 @@ node_info *create_compound_statement(node_info *new_statement_list, node_info *s
if(statement_head == NULL) {
statement_head = malloc(sizeof(node_info));
node_info *newNode = malloc(sizeof(node_info));
statement_head->opperation = 5;
statement_head->next = new_statement_list;
statement_head->next->next = NULL;
statement_head->statement_list = NULL;
} else {
node_info *p = statement_head; //make a temp of list head, so we can traverse it.
node_info *p = statement_head;
//TODO update with doubly linked list
while(p->statement_list != NULL)
p = p->statement_list;
@ -70,5 +63,4 @@ node_info *create_compound_statement(node_info *new_statement_list, node_info *s
}
return statement_head;
}

@ -1,5 +1,8 @@
#ifndef FUNCTIONS
#define FUNCTIONS
#include "../includes/include.h"
node_info *create_function(char *pName, node_info *pStmts);
node_info *create_function_call(char *pName);
node_info *create_compound_statement(node_info *new_statement_list, node_info *statement_head);
node_info *create_compound_statement(node_info *new_statement_list, node_info *statement_head);
#endif

@ -9,44 +9,34 @@
* VariableType is a enum of varible types that will be inside of my language.
*/
typedef enum variable_type {
VAR_STRING,
VAR_INT,
VAR_CHAR,
VAR_DOUBLE,
VAR_VOID
} variable_type;
/**
* VariableValues is a struct that holds all possible variable values
*/
typedef struct variable_values {
variable_type type;
char _char;
char *_string;
int _int;
double _double;
void* _void_pointer; //TODO create a concept of "void"
} variable_values;
/**
* Variables is a struct that has all the information needed for a variables
*/
typedef struct variable{
char *name;
variable_values *value;
struct Variable *next;
} variable;
typedef struct print {
int opperation;
@ -56,20 +46,16 @@ typedef struct print {
} print;
typedef struct logic {
int opperation;
int expr;
struct node_info *if_true;
struct node_info *else_false;
struct node_info *while_true;
} logic;
typedef struct node_info {
int opperation;
int opperation;
enum type{
ASSIGNMENT,
@ -80,8 +66,6 @@ typedef struct node_info {
FUNCTION_CALL
}type;
char *name;
variable *var;
print printExpression;
@ -91,8 +75,5 @@ typedef struct node_info {
struct node_info *statement_list;
struct node_info *local_list;
struct map_void_t *_var_list;
} node_info;
#endif

@ -1,5 +1,4 @@
#include <stdlib.h>
#include "linked_list.h"
/**
@ -7,18 +6,13 @@
* @param head of linked list to be freed
* @return void
*/
void _free_linked_list(node_info *pList) {
void _free_linked_list(node_info *p_list) {
node_info *temp;
while(pList->next != NULL) {
temp = pList;
pList = pList->next;
while(p_list->next != NULL) {
temp = p_list;
p_list = p_list->next;
free(temp);
}
}
/**
@ -26,19 +20,14 @@ void _free_linked_list(node_info *pList) {
* @param nodeInfo list to be copied
* @return copied list
*/
node_info *copy_linked_list(node_info *pList) {
node_info *newList = malloc(sizeof(node_info));
newList->next = NULL;
node_info *copy_list = newList;
while(pList->next != NULL) {
pList = pList->next;
copy_list->next = pList;
node_info *copy_linked_list(node_info *p_list) {
node_info *new_list = malloc(sizeof(node_info));
new_list->next = NULL;
node_info *copy_list = new_list;
while(p_list->next != NULL) {
p_list = p_list->next;
copy_list->next = p_list;
copy_list = copy_list->next;
}
return newList;
return new_list;
}

@ -1,4 +1,7 @@
#ifndef LINKED_LIST_H
#define LINKED_LIST_H
#include "../includes/include.h"
void _free_linked_list(node_info *pList);
node_info *copy_linked_list(node_info *pList);
node_info *copy_linked_list(node_info *pList);
#endif

@ -1,39 +1,30 @@
#include "../includes/include.h"
node_info *create_logic(int opperation, int expr, node_info *statement_list, node_info *else_false) {
/*
* WARNING! do not use this function, it is old and outdated, and is missing alot of new features!
*/
node_info *create_logic(int opperation, int expr, node_info *statement_list, node_info *else_false)
{
node_info *n = malloc(sizeof(node_info));
switch (opperation) {
//if statement
case 1:
//logical expression, see node_info for opperation info
switch (opperation)
{
case 1: //if statement
n->opperation = 4;
logic a;
a.opperation = 1;
a.expr = expr;
while (statement_list->statement_list != NULL) {
while (statement_list->statement_list)
statement_list = statement_list->statement_list;
}
//now that we have the statement list, we need to make the head opperation 5
node_info *newNode = malloc(sizeof(node_info));
newNode->opperation = 5;
newNode->next = copy_linked_list(statement_list);
_free_linked_list(statement_list);
a.if_true = newNode;
//this removes the last statement list in statementHead
statement_list = NULL;
n->logicalExpression = a;
return n;
break;
//while loop
case 2:
case 2: //while loop
/*n->opperation = 4;
logic b;
b.opperation = 2;
@ -43,10 +34,8 @@ node_info *create_logic(int opperation, int expr, node_info *statement_list, nod
n->logicalExpression = b;
return n;*/
break;
default:
printf("check your yacc file for logical statements\n");
}
}
}

@ -1 +1,6 @@
node_info *createLogic(int opperation, int expr, node_info *statement_list, node_info *else_false);
#ifndef LOGIC_H
#define LOGIC_H
node_info *createLogic(int opperation, int expr, node_info *statement_list, node_info *else_false);
#endif

@ -1,12 +0,0 @@
#include <stdlib.h>
#include "socket.h"
int main() {
Socket news = create_lsocket(5001, 5);
printf("Created socket!\n");
sleep(10);
return 0;
}

@ -1,134 +0,0 @@
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <strings.h>
/**
*
* socket struct for building sockets...
* This will hold both listening sockets and connection sockets
* TCP AND UDP!
*
*/
typedef struct Socket {
int socketfd; //socket id
int client_socketfd; // this is the int you get when you call accept()
int port; // port information
struct sockaddr_in address; // sockaddr_in struct
struct Socket *next; // next in the linked list
} Socket;
//head of the linked list of sockets
struct Socket *_socket_head = NULL;
/**
* This is used by a thread to listen for incoming
* connections
*
*/
void doprocessing (int sock) {
int n;
char buffer[256];
bzero(buffer,256);
while(1) {
n = read(sock,buffer,255);
if (n < 0) {
perror("ERROR reading from socket");
exit(1);
}
printf("Here is the message: %s\n",buffer);
n = write(sock,"I got your message",18);
if (n < 0) {
perror("ERROR writing to socket");
exit(1);
}
}
}
/**
*
* This function creates a listening function...
* @params takes a an int for a port.
* @return An active listening socket for incoming connections
*
*/
Socket create_lsocket(int _port, int _connection_amount) {
Socket *newSocket = malloc(sizeof(Socket));
//sockaddr_in struct stuff (making a new sockaddr_in and giving it details)
struct sockaddr_in address; // make a struct of type sockaddr_in
int addr_size = sizeof(address); // size of addess in decimal form
// filling our struct with info
address.sin_family = AF_INET; //ipv4....
address.sin_addr.s_addr = INADDR_ANY; // any local address I.E :0.0.0.0
address.sin_port = htons(_port); // htons takes a decimal number and converts it to network
//this is a socket handler, like a file handler...
int socketfd = socket(AF_INET, SOCK_STREAM, 0);
// if the socks returns 0 then exit
if (socketfd == 0) {
printf("SOCKET FAILED!\n");
exit(1);
}
//lets bind that socket now
int bindRes = bind(socketfd, (struct sockaddr *)&address, sizeof(address));
if(bindRes < 0) {
printf("BIND FAILED! WITH CODE: %d\n", bindRes);
exit(1);
}
listen(socketfd, 5);
while(1) {
int newsockfd = accept(socketfd, (struct sockaddr *) &address, &addr_size);
if (newsockfd < 0) {
printf("ERROR LISTENING!\n");
exit(1);
}
int pid = fork();
if (pid == 0) {
printf("NEW CLIENT!\n");
doprocessing(newsockfd);
exit(0);
}
}
newSocket->socketfd = socketfd;
newSocket->port = _port;
newSocket->address = address;
newSocket->next = NULL;
// if the socket head is empty we are going to malloc the head and then start
// the linked list of sockets
if (_socket_head == NULL) {
_socket_head = malloc(sizeof(Socket));
_socket_head->next = newSocket;
}
}

@ -1,17 +0,0 @@
socket = l_SOCKET("0.0.0.0", 90); //creates a server socket
client = C_SOCKET("127.0.0.1", 90); // creates a client
socket.template = {
"HEADER-DATA" : varToSaveData : call responce;,
"SOMEOTHER-HEADER" : varToSaveData : call responce;
}
client.plan = {
}

@ -1,87 +0,0 @@
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <strings.h>
void doprocessing (int sock) {
int n;
char buffer[256];
bzero(buffer,256);
while(1) {
n = read(sock,buffer,255);
if (n < 0) {
perror("ERROR reading from socket");
exit(1);
}
printf("Here is the message: %s\n",buffer);
n = write(sock,"I got your message",18);
if (n < 0) {
perror("ERROR writing to socket");
exit(1);
}
}
}
int main() {
int port = 5001;
struct sockaddr_in address;
int clilen = sizeof(address);
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(port);
int socketHandler = socket(AF_INET, SOCK_STREAM, 0);
if (socketHandler == 0) {
printf("SOCKET FAILED!\n");
return 1;
} else {
printf("SETUP SOCKET!\n");
}
int bindRes = bind(socketHandler, (struct sockaddr *)&address, sizeof(address));
if(bindRes < 0) {
printf("BIND FAILED! CODE: %d\n", bindRes);
} else {
printf("BINDED SOCKET!\n");
}
listen(socketHandler, 5);
while(1) {
int newsockfd = accept(socketHandler, (struct sockaddr *) &address, &clilen);
if (newsockfd < 0) {
printf("ERROR LISTENING!\n");
exit(1);
}
int pid = fork();
if (pid == 0) {
printf("NEW CLIENT!\n");
doprocessing(newsockfd);
exit(0);
}
}
return 0;
}

@ -5,53 +5,44 @@
//hashmaps/link list heads
extern map_void_t *_var_map;
extern node_info *_temp_statement_head;
//struct variable *_var_head = NULL;
//struct variable *_var_head = NULL;
extern map_void_t *_function_list;
node_info* create_var_assignment_string(char *pName, char *pString) {
node_info *newNode = malloc(sizeof(node_info));
variable *newVar = make_variable_string(pName, pString);
node_info* create_var_assignment_string(char *p_name, char *value) {
node_info *new_node = malloc(sizeof(node_info));
variable *new_var = make_variable_string(p_name, value);
newNode->type = ASSIGNMENT;
newNode->opperation = 1;
newNode->var = newVar;
return newNode;
newNode->var = new_var;
return new_node;
}
node_info* create_var_assignment_int(char *pName, int number) {
node_info *newNode = malloc(sizeof(node_info));
variable *newVar = make_variable_int(pName, number);
node_info* create_var_assignment_int(char *p_name, int value) {
node_info *new_node = malloc(sizeof(node_info));
variable *new_var = make_variable_int(p_name, value);
newNode->type = ASSIGNMENT;
newNode->opperation = 1;
newNode->var = newVar;
return newNode;
newNode->var = new_var;
return new_node;
}
node_info* create_var_assignment_char(char *pName, char Char) {
node_info *newNode = malloc(sizeof(node_info));
variable *newVar = make_variable_char(pName, Char);
node_info* create_var_assignment_char(char *p_name, char value) {
node_info *new_node = malloc(sizeof(node_info));
variable *new_var = make_variable_char(p_name, value);
newNode->type = ASSIGNMENT;
newNode->opperation = 1;
newNode->var = newVar;
return newNode;
newNode->var = new_var;
return new_node;
}
node_info* create_var_assignment_double(char *pName, double Double) {
node_info *newNode = malloc(sizeof(node_info));
variable *newVar = make_variable_double(pName, Double);
node_info* create_var_assignment_double(char *p_name, double value) {
node_info *new_node = malloc(sizeof(node_info));
variable *new_var = make_variable_double(p_name, value);
//new node stuff
newNode->type = ASSIGNMENT;
newNode->opperation = 1;
newNode->var = newVar;
return newNode;
return new_node;
}
@ -74,27 +65,20 @@ node_info* add_to_compound_statement(node_info *new_statement, node_info *statem
} else {
node_info *p = statement_head; //make a temp of list head, so we can traverse it.
//TODO replace with double linked list end
while (p->statement_list != NULL) {
while (p->statement_list)
p = p->statement_list;
}
//TODO replace with double linked list end
while (p->next != NULL) {
while (p->next)
p = p->next;
}
p->next = malloc(sizeof(node_info));
p->next = new_statement;
p->next->next = NULL;
}
return statement_head;
}
/*
@ -105,21 +89,18 @@ Executes a statment.
*/
//TODO return bool or int detailing the status of execution.
void ex(node_info *n) {
switch(n->opperation){
void ex(node_info *n)
{
switch(n->opperation)
{
case 1:
add_var(n->var->name, n->var->value, _var_map);
break;
//TODO expression stuff
case 2:
break;
//print
case 3:
switch(n->printExpression.opperation) {
case 1:
@ -128,102 +109,64 @@ void ex(node_info *n) {
case 2:
printf("%s\n", n->printExpression.string);
break;
case 3:
printf("%s%lf\n", n->printExpression.string, n->printExpression.value);
break;
default:
printf("{ERROR} CHECK YACC FILE FOR INCORRECT PRINT\n");
}
break;
//logic (if, while, for, etc)
case 4:
switch(n->logicalExpression.opperation) {
case 1:
if (n->logicalExpression.expr == 1) {
if (n->logicalExpression.expr == 1)
ex(n->logicalExpression.if_true);
}
break;
case 2:
while (n->logicalExpression.expr == 1) {
while (n->logicalExpression.expr == 1)
ex(n->logicalExpression.while_true);
}
break;
default:
printf("{ERROR} SOMETHING WRONG WITH LOGICAL EXPRESSION CHECK YACC\n");
exit(1);
}
break;
case 5:
while(n->next != NULL) {
while(n->next != NULL)
{
n = n->next;
ex(n);
ex(n);
}
break;
case 6:
;
variable_values *value = get_value(n->name, _var_map);
switch(value->type) {
case VAR_STRING:
switch(value->type)
{
case VAR_STRING:
printf("%s\n", value->_string);
break;
case VAR_INT:
printf("%d\n", value->_int);
break;
case VAR_CHAR:
printf("%c\n", value->_char);
break;
case VAR_DOUBLE:
printf("%f\n", value->_double);
break;
case VAR_VOID: //TODO add void variable type
break;
default:
printf("{ERROR} NO SUCH VARIABLE TYPE CHECK YACC!\n");
exit(1);
}
break;
//TODO update default to case 7 for functions
default:
;
switch(n->type) {
switch(n->type)
{
case FUNCTION_CALL:
;
//gets the statements of a function with the provided name
@ -233,33 +176,26 @@ void ex(node_info *n) {
ex(_stmts);
}
break;
case FUNCTION:
;
//if the list of functions already defined is null then we malloc space for it.
if (_function_list == NULL) {
if (!_function_list)
{
_function_list = malloc(sizeof(map_void_t));
n->_var_list = malloc(sizeof(node_info));
n->next = NULL;
n->local_list = NULL;
map_init(&*((map_void_t *) _function_list));
map_init(&*((map_void_t *) n->_var_list));
//put the function in the hashmap
map_set(&*((map_void_t* ) _function_list), n->name, &*n->_function_body);
} else { //else we dont malloc, we just put the function inside of the hashmap.
} else //else we dont malloc, we just put the function inside of the hashmap.
map_set(&*((map_void_t* ) _function_list), n->name, &*n->_function_body);
}
break;
default:
;
//TODO add error here and close
}
}
}

@ -1,3 +1,5 @@
#ifndef PARSER_H
#define PARSER_H
#include "../includes/include.h"
node_info* create_var_assignment_string(char *pName, char *pString);
@ -8,4 +10,5 @@ node_info* create_print_var_node(char *pVarname);
node_info* create_print_statement(int opperation, int value, char *string);
node_info* create_logic(int opperation, int expr, node_info *statement_list, node_info *else_false);
node_info* add_to_compound_statement(node_info *new_statement, node_info *statement_head);
void ex(node_info *n);
void ex(node_info *n);
#endif

@ -6,13 +6,12 @@
* @param pVarName name of variable to print
* @return node_info print statement
*/
node_info *create_print_var_node(char *pVarName) {
node_info *newNode = malloc(sizeof(node_info));
newNode->opperation = 6;
newNode->name = pVarName;
return newNode;
node_info *create_print_var_node(char *p_var_name)
{
node_info *new_node = malloc(sizeof(node_info));
new_node->opperation = 6;
new_node->name = p_var_name;
return new_node;
}
/**
@ -23,47 +22,33 @@ node_info *create_print_var_node(char *pVarName) {
*
*/
node_info *create_print_statement(int opperation, int value, char *string) {
node_info *create_print_statement(int opperation, int value, char *string)
{
node_info *n = malloc(sizeof(node_info));
print a;
switch(opperation) {
switch(opperation)
{
case 1:
n->opperation = 3;//this needs to not be a magic number lol
a.value = value;
a.opperation = 1;
n->printExpression = a;
return n;
break;
//else we are printing a string
case 2:
n->opperation = 3;
a.string = string;
a.opperation = 2;
n->printExpression = a;
return n;
break;
case 3:
n->opperation = 3;
a.string = string;
a.opperation = 3;
a.value = value;
n->printExpression = a;
return n;
break;
default:
printf("{ERROR} PRINT STATEMENT ERROR IN YACC\n");
}
}

@ -1,2 +1,5 @@
#ifndef PRINT_H
#define PRINT_H
node_info *create_print_var_node(char *pVarName);
node_info *create_print_statement(int opperation, int value, char *string);
node_info *create_print_statement(int opperation, int value, char *string);
#endif

@ -13,14 +13,14 @@
* @param string for var name
*
*/
void add_var(char *pName, variable_values *pValues, map_void_t* pVarMap) {
void add_var(char *p_name, variable_values *p_values, map_void_t* p_var_map)
{
//if variable map is null
if(pVarMap == NULL) {
pVarMap = malloc(sizeof(map_void_t));
map_init(&*((map_void_t *) pVarMap));
if(p_var_map == NULL) {
p_var_map = malloc(sizeof(map_void_t));
map_init(&*((map_void_t *) p_var_map));
}
map_set(&*((map_void_t* ) pVarMap), pName, &*pValues);
map_set(&*((map_void_t* ) p_var_map), p_name, &*p_values);
}
/**
@ -32,10 +32,9 @@ void add_var(char *pName, variable_values *pValues, map_void_t* pVarMap) {
* @param [char *string] Variable name.
*
*/
variable_values *get_value(char *pName, map_void_t* pVarMap) {
variable_values *get_value(char *pName, map_void_t* pVarMap)
{
return *map_get(&*((map_void_t* ) pVarMap), pName);
}
/**
@ -45,16 +44,15 @@ variable_values *get_value(char *pName, map_void_t* pVarMap) {
* @return the head of the linked list which just points to all of the vars
*
*/
variable* make_variable_int(char *pName, int value) {
variable* make_variable_int(char *p_name, int value)
{
variable *p = malloc(sizeof(variable));
variable_values *int_value = malloc(sizeof(variable_values));
int_value->type = VAR_INT;
int_value->_int = value;
p->name = pName;
p->name = p_name;
p->value = int_value;
return p;
}
@ -63,16 +61,15 @@ variable* make_variable_int(char *pName, int value) {
* @param name of the varible.
* @param double data to be stored in the variable.
*/
variable* make_variable_double(char *pName, double value) {
variable* make_variable_double(char *p_name, double value)
{
variable *new_var = malloc(sizeof(variable));
variable_values *double_value = malloc(sizeof(variable_values));
double_value->type = VAR_DOUBLE;
double_value->_double = value;
new_var->name = pName;
new_var->name = p_name;
new_var->value = double_value;
return new_var;
}
/**
@ -81,16 +78,15 @@ variable* make_variable_double(char *pName, double value) {
* @param name of the variable.
* @param char value to be stored.
*/
variable* make_variable_char(char *pName, char value) {
variable* make_variable_char(char *p_name, char value)
{
variable *p = malloc(sizeof(variable));
variable_values *char_value = malloc(sizeof(variable_values));
char_value->type = VAR_CHAR;
char_value->_char = value;
p->name = pName;
p->name = p_name;
p->value = char_value;
return p;
return p;
}
/**
@ -99,14 +95,13 @@ variable* make_variable_char(char *pName, char value) {
* @param name of the variable.
* @param value to be stored.
*/
variable* make_variable_string(char *pName, char *value) {
variable* make_variable_string(char *p_name, char *value)
{
variable *p = malloc(sizeof(variable));
variable_values *string_value = malloc(sizeof(variable_values));
string_value->type = VAR_STRING;
string_value->_string = value;
p->name = pName;
p->name = p_name;
p->value = string_value;
return p;
}

@ -1,6 +1,9 @@
#ifndef VARS_H
#define VARS_H
void add_var(char *name, variable_values *values, map_void_t* pVarMap);
variable_values *get_value(char *pName, map_void_t* pVarMap);
variable* make_variable_int(char *pName, int value);
variable* make_variable_double(char *pName, double value);
variable* make_variable_char(char *pName, char value);
variable* make_variable_string(char *pName, char *value);
variable* make_variable_string(char *pName, char *value);
#endif
Loading…
Cancel
Save